![]() We provide detailed information of card effects and card abilities in the list below: An exception to this is the Basic card from the basic set, but even those that have been upgraded receive additional abilities. Most of the cards in your deck have some additional effects except for pure damage. You can buy negotiation cards, duel cards and graphs to your armor. ![]() In the evening, at the end of the first day, you get access to the Roadsite market. Also, you can receive them as a gift if you have a good relationship with a character, or buy them from shopkeepers, mainly from the item group. At the beginning of the game you receive them for completing tasks and for winning duels or negotiations. When you move your cursor over bold phrases, you can check the additional information.Īn important issue is the possibility of acquiring new cards. At the bottom there is a space in which card features are described. If you play this card a sufficient number of times, you can improve it in one of the two evolutionary ways. Below you can see the experience bar of the card. To the left is the symbol of the group to which the card belongs. Under the picture you can see the name of the card. There is a damage interval in the middle of the card. This is especially useful when you choose one of the three cards to be included in your deck. In the right one you can see the symbol of the deck to which it belongs. In the upper left corner you can see the number of action points necessary to play the card. They differ in the availability and price if you decide to buy them from a trader in the in-game store.Įach of these cards has unique and additional features. Then you have Common, Uncommon, Rare and Unique cards at your disposal. The first are the Basic cards, which player gets in the beginning of the game. These can be distinguished by the color of the frame. ![]() These can significantly complicate the game and such situation may occur quite often.Īll cards have a rarity level. These cards are not desired in our decks. These cards get into our deck either by performed actions or as a result of opponent's skills. They are characterized by a yellow background. Status this is a group of cards that can be seen in both types of decks.You can get them while performing tasks or buy them from shopkeepers. They can usually be used from 1 up to 3 times. Item this is a card group that occurs in both decks.They focus on gaining Defence, which is an armor that will protect you from some of the damage, and drawing cards. Maneuver this is a group-card for duels.You can also use them to earn Combo Points, which allow you to use additional card effects. They focus on injuring enemies and putting on them some debuffs in form of damage over time weakening effects. They mainly rely on gaining Composure, the armor for our arguments, which takes up some of the received damage. They complement cards from the Dimplomacy and Hostility groups. They are characterized by a purple background. Manipulate it is a group of negotiation cards.They focus on playing a large number of cards and dealing bonus damage through Dominace, increasing the damage by 1 point on all cards in this group. They work well with other cards from the same group. Hostility it is a group of negotiating cards.It also allows you to play additional bonuses in exchange for the loss of these points. Their main strength are Influence points, which allow you to deal maximum damage when using cards of this group. They work well with other cards in this group. Diplomacy it is a group of negotiation cards.We distinguish the following groups of cards: Each set has a different background color and an icon on the left side of the card name. ![]() You can see them when you start a new game. At the beginning of the game we receive a set of two basic decks. In Griftlands we have two separate decks.
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